Something's happened


Jon Spaihts talks about writing (i.e. researching and conceptualising) the script for Prometheus:
I wrote the first draft of that screenplay in three and a half weeks, which is a personal record. And then, I was just in the shoot with Ridley for awhile. I would write a draft, and then I would sit in the room with Ridley Scott and his two lieutenants, at that time, and we would talk about the story for weeks at a time. Ridley was tireless and constantly drawing. He has a fierce visual imagination, and was constantly throwing curve balls at the story that I would then need to adjust to the logic of my universe. We worked through five drafts like that, over many months.
And, also on Collider, Damon Lindelof discusses being hired to rewrite the writing:
I thought it was really cool. It was not at all what I expected it to be. But obviously they were giving it to me for a reason. And this is one of those situations where you're given no advance sense of what they like, what they don't like, you just have to walk out on the plank and say, Here is my fundamental reaction to this thing. So when I finished it I went into my office and I wrote an email. [...] I wrote maybe a four or five paragraph email saying here are all the things I love about it, I think there are some incredible set pieces here, I love the fundamental idea behind the movie, I feel like it's a cool think piece. BUT I think it's relying a bit too heavily on the Alien stuff [...] and I just feel that your idea is so strong and the characters can be made so strong that we don't need any of that stuff. We can present iterations of that stuff in different ways.
The pre-release publicity in for Alien (1979) -- trust me, I remember it so well I can practically quote it verbatim -- was all about the "look" of the film, how things had to look and feel "right." Whereas the pre-release publicity for Prometheus (2012) is almost entirely about story: the characters, the plot, how the script was developed, how it evolved. That's a sea change.

In the 80s there was a lot of talk about "the death of the author." In the 90s and early 00's there was a lot of blather about metafiction. 2012 and the author is still here, and the great medium of the writer, TV, is enjoying a golden age. Maybe movies are catching up.

(Pic: Mr. Kerry Brown)
POSTSCRIPT: We were wrong. We were so wrong.

I keep this film journal largely for myself and to take my mind off, well, writing. I write all day and think about writing all night so it's fun to post instead about pictures or music. But the experience of watching, or rather sitting in front of Prometheus while Prometheus thundered past sent me back to thinking about writing again.

Story was indeed paramount in Prometheus: I counted at least six, cut from different drafts and sprinkled across a canvas as broad as the universe itself. It was a movie from the director of Gladiator: big notes, operatic, visually concise and frigid. Some moments were perfect, others completely off-key. Scott has referred to the beast's final iteration as the deacon: the film was a curate's egg.

All the time I was watching I kept thinking: Alien was a script written by four pairs of good hands: Dan O'Bannon and Ronald Shusett, who came up with the (Lovecraftian) storyline, title, creature and infestation / chest burster idea; and Walter Hill and David Giler, who stripped the screenplay back to Western-style tough guy dialogue (the last 15 minutes of the film are almost silent) and added the android / corporate bad guy subplot.

Crucially, all that writing was done before the director came on board. For Prometheus, Scott developed the script with the writers working under him. Big difference.

I wonder what else was left squirming on the cutting room floor. I bet there's a movie in there that would pop your socks.

Cartoon dilemmas

Finally, the death of Joseph Campbell. Or the first signs that viewers might finally be tiring of scriptwriters doing a find and replace on The Hero's Journey. Writing in the Wall Street Journal Austin Grossman discusses the inherent faults of the superhero movie:
Much as I love the superhero genre, I almost never like films about superheroes. No matter how terrific they start out, the third act degenerates into two people diving away from a giant green explosion, and bloated speeches that make me feel sorry for a talented and honorable actor. It becomes clear that at some point the director or screenwriter or studio has lost their faith in the material, and started copying out of the Robert McKee/Joseph Campbell textbook.
I've written about the third act Big Face Off here and here. That Grossman's article is in the Wall Street Journal shows how much money is in this genre. (Full article here.) It's going to get worse: Kenneth Branagh is making Thor and there's a Green Lantern trilogy FFS and... and... look, I've stopped caring. The biggest problem with comic book movies is that they have to work as a series. Characters can't die, even when they fight using powers that can destroy anything, so conceptually the characters undermine themselves.

Worse, the Marvel universe is really a neighbourhood. The different characters bump into each other again and again, "fight" again and again, and never win. There's no story: only the promise of a story, the raising of tension. There's no resolution, no release. I think that's why the hype preceding comic book movies is more enjoyable than the movies themselves. It's like the cover of the comic, which was always so much better than the contents, or those great two-page splashes that Jack Kirby drew of, say, foreshortened SHIELD agents crawling around a giant machine and so on. The rest of the story was all fretting over dilemmas that were never resolved. 

Ridley Scott is directing two Alien prequels, which would be better news if they weren't going to be in 3D. 3D cameras don't work well shooting low light and 3D projection can't cope with fast edits. Quick: what are the two basic filmic elements of the Alien movies? You got it. Because the Alien prequels will be prequels it won't spoil them to reveal they're about the "space jockey" - the dead pilot of the alien spaceship in which the Alien eggs are first discovered. The jockey figure was a static prop designed by H.R. Giger for effect not narrative so the idea of a movie about it is only slightly less exciting than the back story of the cat, Jonesy. Scott knows where to point a camera but the idea sounds like it's not going anywhere.

I have a soft spot for Alien because Dan O'Bannon's original script is one of the great acts of knuckle-down writing heroism. He wrote it in the wake of Alejandro Jodorowosky's Dune, for which O'Bannon was hired to do special effects. When Dune collapsed, O'Bannon was screwed:
I found myself back in L.A., flat broke, My car I’d given away. I had no apartment, all my belongings were in storage, and I ended up on Ronnie Shusett’s sofa, and it was there that I wrote Alien. I knew that I wanted some of the artists that I had met on Dune to work on Alien, and in particular Giger to design the thing. So some of my experience with Dune went into Alien. But the main reason that I wrote Alien at that time was that I needed money, and the only way I could think of to make any money and get off of Ronnie’s sofa was by writing a spec script that the studios would like and buy.
In the official book about the making of the film O'Bannon recalls going in and waking up Shusett in the middle of the night to tell him excitedly about the movie's title ("it's a noun and an adjective!") and Shusett rolling over and going back to sleep. I'm quoting the latter from memory. My copy of the book is in storage.