As I lay there in the darkness with a pistol by my side
September 20, 2010
I can't remember much about The Maid but Resident Evil: Afterlife is memorable, if only because I've seen everything in it before. John Carpenter invented most of the action sequences, from the plane landing on the skyscraper (Escape from New York) to the killer darting across the camera foreground (Halloween) to the dog that splits into a set of jaws (The Thing). Paul WS Anderson moves things forward by landing a plane on a skyscraper surrounded by millions of zombies, or the the killer darting across the camera foreground underwater, or the dog that splits apart into a set of jaws with another set of jaws inside that, dude. You can count the movies inside this movie like Russian dolls but rather than being trapped it's somehow entertaining, mainly because of its innate sense of fair play - it is based on a game, after all. Milla Jovovovovich's (sp) physique almost justifies 3-D. Costumes are by David Cronenburg's sister Denise, video diary aesthetic by William Gibson, there's Crouching Tiger Hidden Bullet Time and the tanker from Waterworld and the staggering-into-the-sunlight kids in white from Logan's Run / THX 1138 / The Island... Oh, the list goes on. Cheap, cheerful and unpretentious. Hard not to like.



